!Include("UI.def")
 
ControlObject("UIControlObject","InGameButtonBkg","Pattern")
{
    Command(1)
    Notify(1)
    CanFocus(0)
    TextureFocusAlpha(1.0)
    TextFocusAlpha(1.0)
    SelKeyUp(200)
    SelKeyDown(208)
    Text("")
    TextAlpha(1.0)
    TextColor(1.0,1.0,1.0)
    Font("MenuSmall")
    FontScale(0.5)
    TextPosFlags(34)
    PatternFile("../uidef/InGameButtonBkg.def")
    Mouse(0)
    Keyboard(0)
    Joy(0)
    Visible(1)
    ParentPositioning(1)
    PreviousElemPositioning(1)
    ParentAlignX(-1)
    ParentAlignY(-1)
    ParentSizingX(0)
    ParentSizingY(0)
    FrameCornerSize(13,13)
    TextureID("ModalWindowOutline")
    TextureAlpha(1.0)
    LogicSize(0.32,0.041666668)
    LogicPos(0.0,1.04)
}// [UIControlObject] InGameButtonBkg
